Quake3: Arena HUD graphics
LCD numbers -- my first attempt at
Q3 HUD graphics. They were more of a learning tool than anything
and didn't turn out as good as I would have liked, but I'll put 'em up
here anyway. I'll probably make some better ones later.
Monochrome-ish numbers -- my second attempt
at Q3 HUD graphics. These turned out a little better. (click on the
images to download)
Environment Maps (Skies)
These are designed for Quake2, but
they will probably work on games built off of the Quake2 engine (SiN, Half-Life,
etc.) as well (I haven't tried yet). Click on the images to download
them.
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